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Giant Vulture 2014

CR 1 beast

Large beast, neutral evil


Armor Class
10
Hit Points
22 (3d10+6)
Speed
10 ft., fly 60 ft.

STR15 (+2)
DEX10 (+0)
CON15 (+2)
INT6 (-2)
WIS12 (+1)
CHA7 (-2)

Saving Throws
Skills
Perception +3
Senses
passive Perception 13
Languages
understands Common but can't speak
Challenge
1 (200 XP) · Proficiency Bonus +2

Keen Sight and Smell.

The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.

Pack Tactics.

The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Multiattack.

The vulture makes two attacks: one with its beak and one with its talons.

Beak.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Talons.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Environments: Desert, Grassland or Plains

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details