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Gargoyle 2014

CR 2 elemental

Medium elemental, chaotic evil


Armor Class
15 (natural armor)
Hit Points
52 (7d8+21)
Speed
30 ft., fly 60 ft.

STR15 (+2)
DEX11 (+0)
CON16 (+3)
INT6 (-2)
WIS11 (+0)
CHA7 (-2)

Saving Throws
Skills
Resistances
bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons
Damage Immunities
poison
Condition Immunities
exhaustion, petrified, poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
Terran
Challenge
2 (450 XP) · Proficiency Bonus +2

False Appearance.

While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.

Actions

Multiattack.

The gargoyle makes two attacks: one with its bite and one with its claws.

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Environments: Hills, Laboratory, Mountain, Ruins, Plane of Earth, Temple, Tomb, Underworld, Urban

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details