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Bugbear 2014

CR 1 humanoid

Medium humanoid, chaotic evil


Armor Class
16 (hide armor, shield)
Hit Points
27 (5d8+5)
Speed
30 ft.

STR15 (+2)
DEX14 (+2)
CON13 (+1)
INT8 (-1)
WIS11 (+0)
CHA9 (-1)

Saving Throws
Skills
Stealth +6, Survival +2
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Goblin
Challenge
1 (200 XP) · Proficiency Bonus +2

Brute.

A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack.

If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Morningstar.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Javelin.

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.

Environments: Desert, Forest or Jungle, Grassland or Plains, Hills, Mountain, Swamp or Marsh, Underworld

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details