Wiki › Monsters & Creatures

Bat 2014

CR 0 beast

Tiny beast, unaligned


Armor Class
12
Hit Points
1 (1d4-1)
Speed
5 ft., fly 30 ft.

STR2 (-4)
DEX15 (+2)
CON8 (-1)
INT2 (-4)
WIS12 (+1)
CHA4 (-3)

Saving Throws
Skills
Senses
blindsight 60 ft., passive Perception 11
Languages
—
Challenge
0 (0 XP) · Proficiency Bonus +2

Echolocation.

The bat can't use its blindsight while deafened.

Keen Hearing.

The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite.

Melee Weapon Attack: +0 to hit, reach 5 ft., one creature. Hit: 1 piercing damage.

Environments: Caves, Forest or Jungle, Hills

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details