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Swarm of Ravens 2024

CR 1/4 beast

Medium beast, unaligned


Armor Class
12 (natural armor)
Hit Points
11 (2d8 + 2)
Speed
10 ft., fly 50 ft.
Initiative
+2

STR6 (-2)
DEX14 (+2)
CON12 (+1)
INT5 (-3)
WIS12 (+1)
CHA6 (-2)

Saving Throws
Strength -2, Dexterity +2, Constitution +1, Intelligence -3, Wisdom +1, Charisma -2
Skills
Perception +5
Senses
passive Perception 15
Languages
—
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Swarm.

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny raven. The swarm can't regain Hit Points or gain Temporary Hit Points.

Actions

Beaks.

Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage, or 2 (1d4) Piercing damage if the swarm is Bloodied.

Cacophony (Recharge 6).

Wisdom Saving Throw: DC 10, one creature in the swarm's space. Failure: The target has the Deafened condition until the start of the swarm's next turn. While Deafened, the target also has Disadvantage on ability checks and attack rolls.

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details