Sphinx of Wonder 2024
CR 1 celestial
Small celestial, lawful good
STR6 (-2)
DEX17 (+3)
CON13 (+1)
INT15 (+2)
WIS12 (+1)
CHA11 (+0)
Magic Resistance.
The sphinx has Advantage on saving throws against spells and other magical effects.
Actions
Rend.
Melee Attack Roll: +5, reach 5 ft. 5 (1d4 + 3) Slashing damage plus 7 (2d6) Radiant damage.
Reactions
Burst of Ingenuity (2/Day).
Trigger: The sphinx or another creature within 30 feet makes an ability check or a saving throw. Response: The sphinx adds 2 to the roll.
Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details