Sahuagin Warrior 2024
CR 1/2 fiend
Medium fiend, lawful evil
STR13 (+1)
DEX11 (+0)
CON12 (+1)
INT12 (+1)
WIS13 (+1)
CHA9 (-1)
Blood Frenzy.
The sahuagin has Advantage on attack rolls against any creature that doesn't have all its Hit Points.
Limited Amphibiousness.
The sahuagin can breathe air and water, but it must be submerged at least once every 4 hours to avoid suffocating outside water.
Shark Telepathy.
The sahuagin can magically control sharks within 120 feet of itself, using a special telepathy.
Actions
Multiattack.
The sahuagin makes two Claw attacks.
Claw.
Melee Attack Roll: +3, reach 5 ft. 4 (1d6 + 1) Slashing damage.
Bonus Actions
Aquatic Charge.
The sahuagin swims up to its Swim Speed straight toward an enemy it can see.
Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details