Pirate 2024
CR 1 humanoid
Small humanoid, neutral
STR10 (+0)
DEX16 (+3)
CON12 (+1)
INT8 (-1)
WIS12 (+1)
CHA14 (+2)
Actions
Multiattack.
The pirate makes two Dagger attacks. It can replace one attack with a use of Enthralling Panache.
Dagger.
Melee or Ranged Attack Roll: +5, reach 5 ft. or range 20/60 ft. 5 (1d4 + 3) Piercing damage.
Enthralling Panache.
Wisdom Saving Throw: DC 12, one creature the pirate can see within 30 feet. Failure: The target has the Charmed condition until the start of the pirate's next turn.
Other versions
Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details