Wiki › Monsters & Creatures

Hobgoblin Warrior 2024

CR 1/2 fey

Medium fey, lawful evil


Armor Class
18 (natural armor)
Hit Points
11 (2d8 + 2)
Speed
30 ft.
Initiative
+3

STR13 (+1)
DEX12 (+1)
CON12 (+1)
INT10 (+0)
WIS10 (+0)
CHA9 (-1)

Saving Throws
Strength +1, Dexterity +1, Constitution +1, Intelligence +0, Wisdom +0, Charisma -1
Skills
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Goblin
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Pack Tactics.

The hobgoblin has Advantage on an attack roll against a creature if at least one of the hobgoblin's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Longsword.

Melee Attack Roll: +3, reach 5 ft. 12 (2d10 + 1) Slashing damage.

Longbow.

Ranged Attack Roll: +3, range 150/600 ft. 5 (1d8 + 1) Piercing damage plus 7 (3d4) Poison damage.

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details