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Half-Dragon 2024

CR 5 dragon

Medium dragon, neutral


Armor Class
18 (natural armor)
Hit Points
105 (14d8 + 42)
Speed
40 ft.
Initiative
+5

STR19 (+4)
DEX14 (+2)
CON16 (+3)
INT10 (+0)
WIS15 (+2)
CHA14 (+2)

Saving Throws
Strength +4, Dexterity +5, Constitution +3, Intelligence +0, Wisdom +5, Charisma +2
Skills
Athletics +7, Perception +5, Stealth +5
Senses
blindsight 10 ft., darkvision 60 ft., passive Perception 15
Languages
Common, Draconic
Challenge
5 (1,800 XP) · Proficiency Bonus +3

Draconic Origin.

The half-dragon is related to a type of dragon associated with one of the following damage types (DM's choice): Acid, Cold, Fire, Lightning, or Poison. This choice affects other aspects of the stat block.

Actions

Multiattack.

The half-dragon makes two Claw attacks.

Claw.

Melee Attack Roll: +7, reach 10 ft. 6 (1d4 + 4) Slashing damage plus 7 (2d6) damage of the type chosen for the Draconic Origin trait.

Dragon's Breath (Recharge 5–6).

Dexterity Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: 28 (8d6) damage of the type chosen for the Draconic Origin trait. Success: Half damage.

Bonus Actions

Leap.

The half-dragon jumps up to 30 feet by spending 10 feet of movement.

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details