Deva 2024
CR 10 celestial
Medium celestial, lawful good
If the deva dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia.
The deva has Advantage on saving throws against spells and other magical effects.
Actions
The deva makes two Holy Mace attacks.
Melee Attack Roll: +8, reach 5 ft. 7 (1d6 + 4) Bludgeoning damage plus 18 (4d8) Radiant damage.
The deva casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17):
- At Will: Detect Evil and Good, Shapechange
- 1/Day Each: Commune, Raise Dead
Bonus Actions
The deva casts Cure Wounds, Lesser Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.
Other versions
Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details