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Commoner 2024

CR 0 humanoid

Small humanoid, neutral


Armor Class
10 (natural armor)
Hit Points
4 (1d8)
Speed
30 ft.
Initiative
+0

STR10 (+0)
DEX10 (+0)
CON10 (+0)
INT10 (+0)
WIS10 (+0)
CHA10 (+0)

Saving Throws
Strength +0, Dexterity +0, Constitution +0, Intelligence +0, Wisdom +0, Charisma +0
Skills
Senses
passive Perception 10
Languages
Common
Challenge
0 (0 XP) · Proficiency Bonus +2

Training.

The commoner has proficiency in one skill of the DM's choice and has Advantage whenever it makes an ability check using that skill.

Actions

Club.

Melee Attack Roll: +2, reach 5 ft. 2 (1d4) Bludgeoning damage.

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details