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Wirbeln Fungi 2014

CR 1 plant

Small plant, lawful neutral


Armor Class
13
Hit Points
16 (3d8+3)
Speed
20 ft., fly 20 ft.

STR8 (-1)
DEX16 (+3)
CON13 (+1)
INT10 (+0)
WIS12 (+1)
CHA10 (+0)

Saving Throws
Skills
Perception +3, Stealth +5
Condition Immunities
blinded, deafened, frightened, poisoned
Senses
darkvision 60 ft., passive Perception 13
Languages
Common, Druidic, Elvish, Sylvan
Challenge
1 (200 XP) · Proficiency Bonus +2

Natural Appearance.

While the wirbeln remains motionless, it is indistinguishable from an ordinary fungus.

Actions

Poison Needle.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Poison Dart.

Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage. If the target is a creature, it must make a DC 13 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Spore Cloud.

(Recharge 5-6). The wirbeln ejects spores in a 15foot cone. All creatures that are not wirbeln fungi must succeed on a DC 13 Constitution saving throw or take 5 (1d10) poison damage and be subject to one of the following effects for 1 minute, depending on the wirbeln's color: green is poisoned; red is blinded; yellow is incapacitated; blue is paralyzed; purple is frightened; and black is 5 (2d4) poison damage each round. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Source: Creature Codex (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details