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Wind Demon 2014

CR 2 fiend

Small fiend, chaotic evil


Armor Class
15 (natural armor)
Hit Points
28 (8d6)
Speed
30 ft., fly 60 ft.

STR10 (+0)
DEX18 (+4)
CON10 (+0)
INT10 (+0)
WIS7 (-2)
CHA8 (-1)

Saving Throws
Skills
Stealth +8
Resistances
fire, lightning
Damage Immunities
cold, poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 8
Languages
Abyssal, Common, Void Speech
Challenge
2 (450 XP) · Proficiency Bonus +2

Arrow Bane.

When the wind demon is targeted by an attack or spell that requires a ranged attack roll, roll a d6. On a 1 to 5, the attacker has disadvantage on the attack roll. On a 6, the wind demon is unaffected, and the attack is reflected back at the attacker as though it originated from the wind demon, turning the attacker into the target.

Magic Resistance.

The wind demon has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The wind demon makes two frost claw attacks.

Frost Claw.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 3 (1d6) cold damage.

Reactions

Swift as Frost.

After a creature the wind demon can see damages it with an attack, the wind demon can move up to its speed without provoking opportunity attacks.

Source: Creature Codex (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details