Three-Headed Cobra 2014
CR 5 monstrosity
Large monstrosity, unaligned
STR14 (+2)
DEX18 (+4)
CON16 (+3)
INT4 (-3)
WIS10 (+0)
CHA6 (-2)
Reactive Heads.
The three-headed cobra gets two extra reactions that can be used only for opportunity attacks.
Three-Headed.
The cobra has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
Wakeful.
While the three-headed cobra sleeps, at least one of its heads is awake.
Actions
Multiattack.
The three-headed cobra makes three bite attacks.
Bite.
Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 7 (1d6 + 4) piercing damage and the target must make a DC 15 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one.
Source: Creature Codex (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details