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Thread-Bound Constrictor Snake 2014

CR 3 construct

Huge construct, unaligned


Armor Class
12
Hit Points
60 (8d12+8)
Speed
30 ft.

STR19 (+4)
DEX14 (+2)
CON12 (+1)
INT1 (-5)
WIS10 (+0)
CHA3 (-4)

Saving Throws
Skills
Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities
poison
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
blindsight 10 ft., darkvision 60 ft., passive Perception 10
Languages
understands the languages of its creator but can't speak
Challenge
3 (700 XP) · Proficiency Bonus +2

Antimagic Susceptibility.

The snake is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the snake must succeed on a Constitution saving throw against the caster's spell save DC or return to the textile to which it is bound for 1 minute.

Immutable Form.

The snake is immune to any spell or effect that would alter its form.

Magic Weapons.

The snake's weapon attacks are magical.

Shifting Form.

The snake can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Actions

Constrict.

Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage and the creature is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.

Source: Creature Codex (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details