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The Barbed 2014

CR 1 humanoid

Small humanoid, lawful evil


Armor Class
13
Hit Points
44 (8d8+8)
Speed
30 ft.

STR14 (+2)
DEX16 (+3)
CON12 (+1)
INT8 (-1)
WIS10 (+0)
CHA11 (+0)

Saving Throws
Skills
Athletics +4, Stealth +5
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Draconic
Challenge
1 (200 XP) · Proficiency Bonus +2

Pack Tactics.

The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.

Sunlight Sensitivity.

While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Barbed Slash.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage and 3 (1d6) poison damage. The target must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn.

Javelin.

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Source: Creature Codex (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details