Wiki › Monsters & Creatures

Sootwing 2014

CR 1/4 beast

Small beast, unaligned


Armor Class
11
Hit Points
13 (3d6+3)
Speed
25 ft., fly 30 ft.

STR11 (+0)
DEX12 (+1)
CON12 (+1)
INT3 (-4)
WIS10 (+0)
CHA7 (-2)

Saving Throws
Skills
Perception +2, Stealth +3
Damage Immunities
fire
Senses
darkvision 60 ft., passive Perception 12
Languages
-
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Antennae.

The giant moth has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Proboscis.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Sooty Wings (1/Day).

A 20-foot radius cloud of smoldering ash disperses from the sootwing. Each creature in that area must make a DC 11 Constitution saving throw. On a failure, a creature takes 4 (1d8) fire damage and is blinded until the end of its next turn. On a success, a creature takes half the damage and isn't blinded.

Source: Creature Codex (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details