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Shadow Ooze 2014

CR 3 ooze

Medium ooze, unaligned


Armor Class
8
Hit Points
76 (9d8+36)
Speed
20 ft., climb 20 ft.

STR16 (+3)
DEX6 (-2)
CON18 (+4)
INT2 (-4)
WIS6 (-2)
CHA2 (-4)

Saving Throws
Skills
Stealth +2
Damage Immunities
acid, necrotic
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, prone
Senses
blindsight 60 ft., passive Perception 8
Languages
-
Challenge
3 (700 XP) · Proficiency Bonus +2

Amorphous.

The ooze can move through a space as narrow as 1 inch wide without squeezing.

Aura of Darkness.

The ooze devours all natural and magical light within 30 feet of it. This area is heavily obscured by darkness for all creatures except shadow fey.

Spider Climb.

The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack.

The ooze makes one pseudopod attack and then uses Snuff Out.

Pseudopod.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 7 (2d6) necrotic damage and 3 (1d6) acid damage.

Snuff Out.

The ooze extinguishes one natural or magical light source within 60 feet of it. If the light source is created by a spell, it is dispelled.

Source: Creature Codex (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details