Wiki › Monsters & Creatures

Scitalis 2014

CR 2 monstrosity

Large monstrosity, unaligned


Armor Class
13 (natural armor)
Hit Points
58 (9d10+9)
Speed
20 ft., swim 30 ft.

STR16 (+3)
DEX12 (+1)
CON12 (+1)
INT2 (-4)
WIS18 (+4)
CHA3 (-4)

Saving Throws
Constitution +3, Wisdom +6, Charisma +2
Skills
Perception +6
Resistances
cold
Senses
blindsight 10 ft., passive Perception 16
Languages
-
Challenge
2 (450 XP) · Proficiency Bonus +2

Magic Resistance.

The scitalis has advantage on saving throws against spells and other magical effects.

Actions

Bite.

Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 9 (2d8) poison damage.

Stunning Scales.

Each creature of the scitalis' choice that is within 60 feet of the scitalis and can see it must succeed on a DC 14 Wisdom saving throw or be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the scitalis' Stunning Scales for the next 24 hours.

Source: Creature Codex (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details