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Roachling Scout 2014

CR 2 humanoid

Small humanoid, chaotic neutral


Armor Class
14
Hit Points
63 (14d6+14)
Speed
25 ft., climb 15 ft.

STR10 (+0)
DEX18 (+4)
CON13 (+1)
INT10 (+0)
WIS14 (+2)
CHA8 (-1)

Saving Throws
Dexterity +6, Constitution +3
Skills
Acrobatics +6, Perception +6, Stealth +6, Survival +6
Senses
darkvision 60 ft., tremorsense 10 ft., passive Perception 16
Languages
Common
Challenge
2 (450 XP) · Proficiency Bonus +2

Keen Smell.

The roachling scout has advantage on Wisdom (Perception) checks that rely on smell.

Resistant.

The roachling scout has advantage on Constitution saving throws.

Stealthy Traveler.

The roachling scout can move stealthily while traveling at a normal pace.

Unlovely.

The roachling scout has disadvantage on Charisma (Performance) and Charisma (Persuasion) checks in interactions with non-roachlings.

Actions

Multiattack.

The roachling scout makes two begrimed shortsword attacks or two begrimed dart attacks.

Begrimed Shortsword.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 7 (2d6) poison damage.

Begrimed Dart.

Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 7 (2d6) poison damage.

Source: Creature Codex (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details