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Quiet Soul 2014

CR 6 undead

Medium undead, neutral evil


Armor Class
15 (natural armor)
Hit Points
90 (20d8)
Speed
10 ft.

STR6 (-2)
DEX10 (+0)
CON10 (+0)
INT8 (-1)
WIS18 (+4)
CHA10 (+0)

Saving Throws
Constitution +3, Wisdom +7, Charisma +3
Skills
Perception +7
Damage Immunities
cold, poison, psychic
Condition Immunities
poisoned
Senses
blindsight 60 ft., passive Perception 17
Languages
understands the languages it knew in life but can't speak
Challenge
6 (2,300 XP) · Proficiency Bonus +3

False Appearance.

While the quiet soul remains motionless, it is indistinguishable from an ordinary humanoid corpse.

Melancholic Emanation.

The quiet soul emits a magical aura of lethargy and despondency. Any creature that starts its turn within 30 feet of the quiet soul must succeed on a DC 15 Wisdom saving throw or fall unconscious for 1 minute. The effect ends for a creature if the creature takes damage or another creature uses an action to wake it.

Actions

Psychic Lash.

Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 21 (6d6) psychic damage. If an unconscious creature is hit by this attack, that creature must make a DC 15 Wisdom saving throw, remaining unconscious on a failed save, or waking on a successful one.

Source: Creature Codex (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details