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Goreling 2014

CR 1/4 undead

Small undead, unaligned


Armor Class
12
Hit Points
11 (2d6+4)
Speed
20 ft.

STR12 (+1)
DEX14 (+2)
CON14 (+2)
INT1 (-5)
WIS5 (-3)
CHA1 (-5)

Saving Throws
Skills
Damage Immunities
necrotic, poison
Condition Immunities
poisoned
Senses
blindsight 60 ft., passive Perception 7
Languages
-
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Bloodthirsty.

If 6 or more gorelings are within 30 feet of one another, they become frenzied and their attacks deal an extra 2 (1d4) necrotic damage.

Swarming.

Up to five gorelings can occupy the same space.

Actions

Slam.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage plus 2 (1d4) necrotic damage. ++ Reactions

Multiplying.

When a goreling is hit but not reduced to 0 hp, it splits into two new gorelings. Each new goreling has 1 hp, doesn't have this reaction, and is one size smaller than the original goreling.

Source: Creature Codex (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details