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Ghoulsteed 2014

CR 3 undead

Large undead, neutral evil


Armor Class
13 (natural armor)
Hit Points
85 (10d10+30)
Speed
30 ft.

STR18 (+4)
DEX10 (+0)
CON16 (+3)
INT6 (-2)
WIS10 (+0)
CHA6 (-2)

Saving Throws
Skills
Perception +2
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 12
Languages
Common, Darakhul
Challenge
3 (700 XP) · Proficiency Bonus +2

Pounce.

If the ghoulsteed moves at least 20 feet straight toward a creature and then hits it with a bite attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the ghoulsteed can make one bite attack against it as a bonus action.

Sprint (3/Day).

When the ghoulsteed uses the Dash action, it can Dash again as a bonus action.

Undead Fortitude.

If damage reduces the ghoulsteed to 0 hp, it makes a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the ghoulsteed drops to 1 hp instead.

Actions

Multiattack.

A ghoulsteed makes two bite attacks.

Bite.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage and the ghoulsteed gains 5 (1d10) temporary hp. These temporary hp stack with each other, but the ghoulsteed can only have a maximum of 10 temporary hp at one time.

Source: Creature Codex (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details