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Eye of the Gods 2014

CR 1 celestial

Small celestial, any alignment (as its creator deity)


Armor Class
14
Hit Points
36 (8d6+8)
Speed
fly 50 ft. (hover)

STR8 (-1)
DEX18 (+4)
CON12 (+1)
INT13 (+1)
WIS20 (+5)
CHA16 (+3)

Saving Throws
Skills
Perception +9
Resistances
fire, radiant; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities
necrotic, poison
Condition Immunities
charmed, exhaustion, poisoned
Senses
truesight 120 ft., passive Perception 19
Languages
all, telepathy 60 ft.
Challenge
1 (200 XP) · Proficiency Bonus +2

Blazing Nimbus.

A hostile creature that touches the eye of the gods or hits it with a melee attack while within 5 feet of it takes 3 (1d6) radiant (good or neutral eyes) or necrotic (evil eyes) damage.

Corona of Truth.

Allies within 10 feet of the eye of the gods have truesight of 20 feet.

Divine Conduit.

The deity that created the eye of the gods can see everything the eye sees and can instantly recall the eye to its side at any time.

Ethereal Jaunt.

As a bonus action, the eye of the gods can magically shift from the Material Plane to the Ethereal Plane, or vice versa.

Actions

Slam.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) radiant (good or neutral eyes) or necrotic (evil eyes) damage.

Divine Inspiration (Recharge 5–6).

The eye of the gods inspires all allies within 10 feet. For 1 minute, all inspired creatures have advantage on saving throws against being frightened.

Source: Creature Codex (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details