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Execrable Shrub 2014

CR 1/2 fiend

Medium fiend, neutral evil


Armor Class
14 (natural armor)
Hit Points
40 (9d8)
Speed
10 ft., burrow 10 ft.

STR12 (+1)
DEX14 (+2)
CON10 (+0)
INT7 (-2)
WIS14 (+2)
CHA10 (+0)

Saving Throws
Skills
Perception +4
Resistances
piercing, poison
Damage Immunities
fire
Condition Immunities
poisoned
Senses
tremorsense 60 ft., passive Perception 14
Languages
-
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Healed by Blood.

Whenever a creature is reduced to 0 hp within 60 feet of the execrable shrub, the shrub regains 5 (1d10) hp.

Like Calls to Like.

The execrable shrub knows if a creature within 60 feet of it is evil-aligned or not.

Limited Telepathy.

Using telepathy, the execrable shrub can magically communicate with any other evil-aligned creature within 100 feet of it. This communication is primarily through images and emotions rather than actual words.

Actions

Burning Slash.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 2 (1d4) fire damage.

Smolder (Recharge 5–6).

The execrable shrub releases a billowing cloud of smoke in a 10-foot-radius that lasts for 1 minute and moves with the shrub. The area affected by the smoke is heavily obscured.

Source: Creature Codex (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details