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Dark Servant 2014

CR 1 humanoid

Medium humanoid, neutral evil


Armor Class
12 (leather armor)
Hit Points
55 (10d8+10)
Speed
30 ft.

STR16 (+3)
DEX12 (+1)
CON13 (+1)
INT10 (+0)
WIS10 (+0)
CHA10 (+0)

Saving Throws
Skills
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Umbral
Challenge
1 (200 XP) · Proficiency Bonus +2

Dark Devotion.

The dark servant has advantage on saving throws against being charmed or frightened.

Darksight.

Magical darkness doesn't impede the dark folk's darkvision.

Pack Tactics.

The dark servant has advantage on attack rolls against a creature if at least one of the dark servant's allies is within 5 feet of the creature and the ally isn't incapacitated.

Sunlight Sensitivity.

While in sunlight, the dark servant has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack.

The dark servant makes two attacks with its sickle.

Sickle.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.

Light Crossbow.

Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Source: Creature Codex (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details