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Cacus Giant 2014

CR 6 giant

Huge giant, chaotic evil


Armor Class
16 (natural armor)
Hit Points
138 (12d12+60)
Speed
40 ft.

STR21 (+5)
DEX11 (+0)
CON20 (+5)
INT7 (-2)
WIS14 (+2)
CHA10 (+0)

Saving Throws
Strength +8, Constitution +8, Wisdom +5
Skills
Perception +5, Survival +5
Damage Immunities
fire
Senses
passive Perception 15
Languages
Giant
Challenge
6 (2,300 XP) · Proficiency Bonus +3

Final Breath.

When the cacus giant dies, it exhales a final breath of divine essence in a gout of intense fire. Each creature within 5 feet of it must make a DC 16 Dexterity saving throw, taking 27 (6d8) fire damage on a failed save, or half as much damage on a successful one.

Actions

Multiattack.

The cacus giant makes two greatclub attacks.

Greatclub.

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Rock.

Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 27 (4d10 + 5) bludgeoning damage.

Fire Breath (Recharge 4–6).

The cacus giant exhales fire in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.

Source: Creature Codex (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details