Alliumite 2014
CR 1/4 plant
Small plant, chaotic neutral
STR6 (-2)
DEX18 (+4)
CON12 (+1)
INT7 (-2)
WIS12 (+1)
CHA9 (-1)
Plant Camouflage.
The alliumite has advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring plant life.
Tearful Stench.
Each creature other than an alliumite within 5 feet of the alliumite when it takes damage must succeed on a DC 13 Constitution saving throw or be blinded until the start of the creature's next turn. On a successful saving throw, the creature is immune to the Tearful Stench of all alliumites for 1 minute.
Actions
Thorn Dart.
Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Grass Blade.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
Source: Creature Codex (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details