Wolf, Dire 2014
CR 1 beast
Large beast, chaotic evil
The wolf's Perception is 18 when perceiving by hearing or smell.
The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8+3) piercing damage. If the target is a creature, it must succeed on a DC 13 STR save or be knocked prone.
Bonus Actions
The wolf stares down and growls at one creature it can see within 30 feet of it. The target must succeed on a DC 13 WIS save or be frightened until the end of its next turn. The wolf has advantage on the next attack roll it makes against the frightened creature.
Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details