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White Dragon Wyrmling 2014

CR 2 dragon

Medium dragon, chaotic evil


Armor Class
16 (natural armor)
Hit Points
54
Speed
30 ft., fly 60 ft., burrow 15 ft., swim 30 ft.

STR14 (+2)
DEX14 (+2)
CON18 (+4)
INT4 (-3)
WIS14 (+2)
CHA14 (+2)

Saving Throws
Strength +2, Dexterity +2, Constitution +4, Intelligence -3, Wisdom +2, Charisma +2
Skills
Damage Immunities
cold
Senses
darkvision 60 ft., passive Perception 12
Languages
Draconic
Challenge
2 (450 XP) · Proficiency Bonus +2

Ice Walk.

The dragon can move across and climb icy surfaces without needing to make an ability check. In addition, difficult terrain composed of ice or snow doesn't cost it extra movement.

Pounce.

If the dragon moves at least 15 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 12 STR save or be knocked prone. If the target is prone, the dragon can make one Claw attack against it as a bonus action.

Actions

Multiattack.

The dragon makes one Bite attack and one Claw attack.

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10+2) piercing damage plus 2 (1d4) cold damage.

Claw.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) slashing damage.

Cold Breath (Recharge 5–6).

The dragon exhales an icy blast in a 15-foot cone. Each creature in that area must make a DC 12 CON save, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.

Other versions

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details