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Weasel, Giant 2014

CR 1/4 beast

Medium beast, chaotic evil


Armor Class
13
Hit Points
14
Speed
40 ft.

STR10 (+0)
DEX16 (+3)
CON10 (+0)
INT4 (-3)
WIS12 (+1)
CHA4 (-3)

Saving Throws
Strength +0, Dexterity +3, Constitution +0, Intelligence -3, Wisdom +1, Charisma -3
Skills
Senses
darkvision 60 ft., passive Perception 11
Languages
-
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Heightened Hearing and Smell.

The weasel's Perception is 18 when perceiving by hearing or smell.

Actions

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) piercing damage. Instead of dealing damage, the weasel can steal one item the target is wearing or carrying, provided the item weighs no more than 10 pounds, isn't a weapon, and isn't wrapped around or firmly attached to the target. For example, a weasel could steal a hat or belt pouch but not a creature's shirt or armor.

Reactions

Repellent Spray.

When a creature the weasel can see moves to a space within 15 feet of it, the weasel can release a pungent spray at the creature. The target must succeed on a DC 13 CON save or be poisoned until the end of its next turn. While poisoned, the creature can't move to a space within 5 feet of the weasel.

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details