Virtuoso Lich 2014
CR 12 undead
Medium undead, chaotic evil
If the lich fails a save, it can choose to succeed instead.
If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its HP and becoming active again. The new body appears within 5 feet of the phylactery.
The lich has advantage on saves against any effect that turns undead.
The lich doesn't require air, food, drink, or sleep.
The lich is immune to poison damage, to exhaustion, and to the poisoned condition.
At the end of each long rest, the lich chooses one form of artistic expression, such as song, poetry, dance, fashion, paint, or similar. Until it finishes a long rest, the lich has immunity to one type of damage, which is associated with its artistic expression. For example, a lich expressing art through song or poetry has immunity to thunder damage, a lich expressing art through fashion has immunity to slashing damage, and a lich expressing art through paint has immunity to acid damage. This trait can't give the lich immunity to force, psychic, or radiant damage.
Actions
The lich uses Spellcasting.
The virtuoso lich uses Corrupted Art. It then makes three Artistic Flourish attacks. It can replace one attack with a use of Spellcasting.
The lich unleashes the full force of its artistic talents. Each creature with 15 feet of the lich must make a DC 17 DEX save. On a failure, a creature takes 9 (2d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.
Melee or Ranged Spell Attack: +9 to hit, reach 5 ft. or range 60 ft., one target. Hit: 18 (3d8+5) damage of the type chosen with the Versatile Artist trait plus 9 (2d8) force damage.
The lich hums a discordant melody, paints a crumbling symbol of death in the air, performs a reality-bending pirouette, or emulates some other expression of corrupted or twisted art and targets one creature it can see, other than itself, within 60 feet. This action's effects change, depending on if the target is Undead.
- Non-Undead. The target must make a DC 17 WIS save. On a failure, a creature is blinded, charmed, or deafened (the lich's choice) until the end of its next turn. On a success, a creature takes half the damage and isn't incapacitated.
- Undead. The target regains 18 (4d8) HP. Healing that exceeds the target's HP maximum becomes temporary HP.
The lich casts one of the following spells, using CHA as the spellcasting ability (spell save DC 17).
- At Will: disguise self, mage hand, message, prestidigitation
- 3/Day Each: charm, hideous laughter, hold, invisibility (self only)
- 2/Day Each: dispel magic, fear, dimension door
- 1/Day Each: irresistible dance, programmed illusion, seeming
Legendary Actions
The lich uses Call Muse.
The lich moves up to its speed without provoking opportunity attacks.
The lich uses Spellcasting.
The lich unleashes the full force of its artistic talents. Each creature with 15 feet of the lich must make a DC 17 DEX save. On a failure, a creature takes 9 (2d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.
Other versions
Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details