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Snake, Constrictor 2014

CR 1/4 beast

Large beast, chaotic evil


Armor Class
12
Hit Points
15
Speed
30 ft., swim 30 ft.

STR14 (+2)
DEX14 (+2)
CON12 (+1)
INT1 (-5)
WIS10 (+0)
CHA2 (-4)

Saving Throws
Strength +2, Dexterity +2, Constitution +1, Intelligence -5, Wisdom +0, Charisma -4
Skills
Senses
passive Perception 10
Languages
-
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6+2) piercing damage.

Constrict.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8+2) bludgeoning damage, and the target is grappled (escape DC 12), if it is a Large or smaller creature. Until this grapple ends, the creature is restrained, and the snake can't Constrict another target.

Bonus Actions

Crush.

One creature grappled by the snake must succeed on a DC 12 STR or take 4 (1d8) bludgeoning damage and begin suffocating. The creature continues suffocating until the grapple ends.

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details