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Lizard 2014

CR 0 beast

Tiny beast, chaotic evil


Armor Class
10
Hit Points
9
Speed
20 ft., climb 20 ft.

STR2 (-4)
DEX10 (+0)
CON10 (+0)
INT1 (-5)
WIS8 (-1)
CHA2 (-4)

Saving Throws
Strength -4, Dexterity +0, Constitution +0, Intelligence -5, Wisdom -1, Charisma -4
Skills
Senses
darkvision 30 ft., passive Perception 9
Languages
-
Challenge
0 (0 XP) · Proficiency Bonus +2

Actions

Bite.

Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d4) piercing damage.

Reactions

Detach Tail.

When the lizard takes damage, it can detach its tail, reducing the damage by 2 (1d4), and immediately move up to its speed without provoking opportunity attacks.

Other versions

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details