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Lizard, Giant 2014

CR 1/4 beast

Large beast, chaotic evil


Armor Class
12 (natural armor)
Hit Points
15
Speed
30 ft., climb 30 ft.

STR14 (+2)
DEX12 (+1)
CON12 (+1)
INT2 (-4)
WIS10 (+0)
CHA4 (-3)

Saving Throws
Strength +2, Dexterity +1, Constitution +1, Intelligence -4, Wisdom +0, Charisma -3
Skills
Senses
darkvision 30 ft., passive Perception 10
Languages
-
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8+2) piercing damage.

Reactions

Detach Tail.

When the lizard takes damage, it can detach its tail, reducing the damage by 4 (1d8), and immediately move up to its speed without provoking opportunity attacks.

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details