Kobold Swiftblade 2014
CR 3 humanoid
Small humanoid, chaotic evil
The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
While in sunlight, the kobold has disadvantage on attack rolls, and its Perception is 7 when perceiving by sight.
Actions
The kobold swiftblade makes two Scimitar or Hand Crossbow attacks.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6+4) slashing damage plus 7 (2d6) poison damage.
Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 7 (1d6+4) piercing damage plus 7 (2d6) poison damage.
Bonus Actions
The swiftblade moves up to 15 feet without provoking opportunity attacks, and if it moves into a lightly or heavily obscured area, it takes the Hide action, using its Stealth value as the result of the check. If the swiftblade is aware of traps in the area, it can choose if this movement triggers any of them.
Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details