Insect, Giant Centipede 2014
CR 1/4 beast
Small beast, chaotic evil
STR4 (-3)
DEX14 (+2)
CON12 (+1)
INT1 (-5)
WIS6 (-2)
CHA2 (-4)
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6+2) piercing damage, and the target must succeed on a DC 11 CON save or take 7 (2d6) poison damage. If the poison damage reduces the target to 0 HP, the target is stable but poisoned for 1 hour, even after regaining HP, and is paralyzed while poisoned in this way.
Bonus Actions
Swift Hunter.
The centipede moves up to its speed toward a hostile creature that it can see.
Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details