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Insect, Giant Centipede 2014

CR 1/4 beast

Small beast, chaotic evil


Armor Class
13 (natural armor)
Hit Points
14
Speed
30 ft., climb 30 ft.

STR4 (-3)
DEX14 (+2)
CON12 (+1)
INT1 (-5)
WIS6 (-2)
CHA2 (-4)

Saving Throws
Strength -3, Dexterity +2, Constitution +1, Intelligence -5, Wisdom -2, Charisma -4
Skills
Resistances
prone
Senses
passive Perception 8
Languages
-
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6+2) piercing damage, and the target must succeed on a DC 11 CON save or take 7 (2d6) poison damage. If the poison damage reduces the target to 0 HP, the target is stable but poisoned for 1 hour, even after regaining HP, and is paralyzed while poisoned in this way.

Bonus Actions

Swift Hunter.

The centipede moves up to its speed toward a hostile creature that it can see.

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details