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Hawk, Blood 2014

CR 1/8 beast

Small beast, chaotic evil


Armor Class
12
Hit Points
8
Speed
10 ft., fly 60 ft.

STR6 (-2)
DEX14 (+2)
CON10 (+0)
INT2 (-4)
WIS14 (+2)
CHA4 (-3)

Saving Throws
Strength -2, Dexterity +2, Constitution +0, Intelligence -4, Wisdom +2, Charisma -3
Skills
Senses
passive Perception 12
Languages
-
Challenge
1/8 (25 XP) · Proficiency Bonus +2

Heightened Sight.

The hawk's Perception is 19 when perceiving by sight.

Pack Tactics.

The hawk has advantage on attack rolls against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Beak.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage.

Bonus Actions

Evasive Flight.

The hawk takes the Disengage or Dodge action. It can use this bonus action only while flying.

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details