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Eagle 2014

CR 0 beast

Small beast, chaotic evil


Armor Class
11
Hit Points
8
Speed
10 ft., fly 60 ft.

STR6 (-2)
DEX12 (+1)
CON10 (+0)
INT2 (-4)
WIS14 (+2)
CHA6 (-2)

Saving Throws
Strength -2, Dexterity +1, Constitution +0, Intelligence -4, Wisdom +2, Charisma -2
Skills
Vulnerabilities
blinded
Senses
passive Perception 12
Languages
-
Challenge
0 (0 XP) · Proficiency Bonus +2

Heightened Sight.

The eagle's Perception is 19 when perceiving by sight.

Seabird.

The eagle can swim up to 30 feet on its turn, but it must start and end its movement either flying or on a solid surface, such as a ship or beach. If it is swimming at the end of its turn, it must succeed on a DC 10 CON save or it immediately begins to sink and suffocate. A suffocating eagle must succeed on a DC 8 STR check to fly out of the substance where it is sinking.

Actions

Talons.

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4+1) slashing damage.

Other versions

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details