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Eagle, Giant 2014

CR 1 beast

Large beast, chaotic evil


Armor Class
13
Hit Points
40
Speed
10 ft., fly 80 ft.

STR16 (+3)
DEX16 (+3)
CON12 (+1)
INT8 (-1)
WIS14 (+2)
CHA10 (+0)

Saving Throws
Strength +3, Dexterity +3, Constitution +1, Intelligence -1, Wisdom +2, Charisma +0
Skills
Vulnerabilities
blinded
Senses
passive Perception 12
Languages
Giant Eagle,understands Common and Auran but can't speak them
Challenge
1 (200 XP) · Proficiency Bonus +2

Heightened Sight.

The eagle's Perception is 19 when perceiving by sight.

Seabird.

The eagle can swim up to 40 feet on its turn, but it must start and end its movement either flying or on a solid surface, such as a ship or beach. If it is swimming at the end of its turn, it must succeed on a DC 11 CON save or it immediately begins to sink and suffocate. A suffocating eagle must succeed on a DC 13 STR check to fly out of the substance where it is sinking.

Actions

Multiattack.

The eagle makes one Beak attack and one Talons attack.

Beak.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) piercing damage.

Talons.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) slashing damage, and the target is grappled (escape DC 13) if it is a Medium or smaller creature. Until this grapple ends, the target is restrained, and the eagle can't use its Talons on another target.

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details