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Deer 2014

CR 0 beast

Medium beast, chaotic evil


Armor Class
13
Hit Points
8
Speed
50 ft.

STR10 (+0)
DEX16 (+3)
CON10 (+0)
INT2 (-4)
WIS14 (+2)
CHA4 (-3)

Saving Throws
Strength +0, Dexterity +3, Constitution +0, Intelligence -4, Wisdom +2, Charisma -3
Skills
Vulnerabilities
frightened
Senses
passive Perception 12
Languages
-
Challenge
0 (0 XP) · Proficiency Bonus +2

Actions

Kick.

Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d4) bludgeoning damage, and if the target is a Large or smaller creature, it must succeed on a DC 10 STR save or be knocked prone.

Bonus Actions

Skittish.

The deer takes the Dash or Disengage action.

Other versions

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details