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Death Knight 2014

CR 8 undead

Medium undead, chaotic evil


Armor Class
18 (plate)
Hit Points
140
Speed
30 ft.

STR18 (+4)
DEX10 (+0)
CON16 (+3)
INT12 (+1)
WIS20 (+5)
CHA18 (+4)

Saving Throws
Strength +4, Dexterity +0, Constitution +3, Intelligence +1, Wisdom +5, Charisma +4
Skills
Vulnerabilities
radiant
Damage Immunities
necrotic,frightened,Undead Resilience
Senses
darkvision 90 ft., passive Perception 15
Languages
Common
Challenge
8 (3,900 XP) · Proficiency Bonus +3

Disgraced Rejuvenation.

Unless redeemed, a destroyed death knight returns in 1d4 days, regaining all its HP and becoming active again within 10 feet of where it died.

Magic Resistance.

The death knight has advantage on saves against spells and other magical effects.

Undead Nature.

The death knight doesn't require air, food, drink, or sleep.

Undead Resilience.

The death knight is immune to poison damage, to exhaustion, and to the poisoned condition.

Actions

Multiattack.

The death knight makes three Greatsword or Necrotic Bolt attacks.

Greatsword.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage and 7 (2d6) necrotic damage.

Necrotic Bolt.

Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 18 (4d6+4) necrotic damage.

Bonus Actions

Champion's Challenge.

The death knight challenges one creature it can see within 30 feet of it. The target must succeed on a DC 15 CHA save or have disadvantage on attack rolls against creatures that aren't the knight until the end of its next turn.

Reactions

Parry.

The death knight adds 3 to its AC against one melee attack that would hit it. To do so, the death knight must see the attacker and be wielding a melee weapon.

Soul Drain.

When the death knight reduces a Humanoid to 0 HP, it can absorb the creature's soul. The target must succeed on a DC 15 WIS save or immediately die, its soul becoming trapped in the death knight's sword. The death knight has advantage on attack rolls for 1 minute after absorbing a soul.<br>The creature can't be restored to life until the death knight is permanently destroyed.

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details