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Bugbear Champion 2014

CR 4 humanoid

Medium humanoid, chaotic evil


Armor Class
17 (chain shirt, shield)
Hit Points
85
Speed
30 ft.

STR22 (+6)
DEX14 (+2)
CON14 (+2)
INT12 (+1)
WIS12 (+1)
CHA10 (+0)

Saving Throws
Strength +6, Dexterity +2, Constitution +2, Intelligence +1, Wisdom +1, Charisma +0
Skills
Resistances
charmed,frightened
Senses
darkvision 60 ft., passive Perception 11
Languages
Common,Goblin
Challenge
4 (1,100 XP) · Proficiency Bonus +2

Brutal.

A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Actions

Multiattack.

The bugbear champion makes two Spiked Club attacks and one Shield Smash attack, or it makes three Javelin attacks.

Spiked Club.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) piercing damage.

Shield Smash.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4+4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 STR save or be knocked prone.

Javelin.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 10 (2d6+3) piercing damage in melee or 5 (1d6+2) piercing damage at range.

Reactions

Stubborn Attacker (Recharge 5–6).

When the champion misses with an attack, it can change that miss to a hit.

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details