Bandit 2014
CR 1/8 humanoid
Medium humanoid, chaotic evil
STR10 (+0)
DEX12 (+1)
CON12 (+1)
INT10 (+0)
WIS10 (+0)
CHA10 (+0)
Opportunist.
The bandit has advantage on opportunity attacks.
Actions
Scimitar.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) slashing damage.
Light Crossbow.
Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8+1) piercing damage.
Bonus Actions
Steal Item.
The bandit steals an object from one creature it can see within 5 feet of it. The target must succeed on a DC 11 DEX save or lose one object it is wearing or carrying of the bandit's choice. The object must weigh no more than 10 pounds, can't be a weapon, and can't be wrapped around or firmly attached to the target, such as a shirt or armor.
Other versions
Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details