Wiki › Monsters & Creatures

Ankheg 2014

CR 2 monstrosity

Large monstrosity, chaotic evil


Armor Class
14 (natural armor)
Hit Points
57
Speed
30 ft., burrow 10 ft.

STR20 (+5)
DEX10 (+0)
CON12 (+1)
INT1 (-5)
WIS12 (+1)
CHA6 (-2)

Saving Throws
Strength +5, Dexterity +0, Constitution +1, Intelligence -5, Wisdom +1, Charisma -2
Skills
Resistances
acid,Monstrosity Resilience
Senses
darkvision 60 ft., tremorsense 60 ft., passive Perception 11
Languages
-
Challenge
2 (450 XP) · Proficiency Bonus +2

Monstrosity Resilience.

The ankheg is resistant to exhaustion and to the frightened condition.

Actions

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) slashing damage plus 9 (2d8) acid damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the ankheg can't Bite another target.

Acid Spray (Recharge 6).

The ankheg spits acid in a line that is 30 feet long and 5 feet wide, provided it has no creature grappled. Each creature in that line must make a DC 13 DEX save, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one.

Bonus Actions

Save for Later.

The ankheg quickly digs a small hole and stuffs one creature grappled by it into the hole, burying the creature and ending the grapple. A buried creature is restrained and unable to breathe or stand up. A creature, including the buried creature, can take its action to free the buried creature by succeeding on a DC 13 STR check.

Other versions

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details