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Young Sapphire Dragon A5E

CR 10 dragon

Large dragon, chaotic evil


Armor Class
18
Hit Points
161 (19d10+57)
Speed
40 ft., fly 80 ft., burrow 20 ft.

STR18 (+4)
DEX18 (+4)
CON16 (+3)
INT18 (+4)
WIS16 (+3)
CHA14 (+2)

Saving Throws
Constitution +7, Intelligence +8, Wisdom +7, Charisma +6
Skills
Arcana +8, Deception +6, History +8, Insight +7, Perception +7, Persuasion +6
Damage Immunities
psychic
Condition Immunities
fatigue
Senses
darkvision 120 ft., passive Perception 20
Languages
Common, Deep Speech, Draconic, Undercommon, telepathy 120 ft.
Challenge
10 (5,900 XP) · Proficiency Bonus +4

Far Thoughts.

The dragon is aware of any creature that uses a psionic ability or communicates telepathically within 100 miles of it. As an action, the dragon can psionically observe a creature, object, or location it is familiar with within 100 miles. While observing a subject in this way, the dragon can see, hear, and communicate telepathically, but it is blind and deaf in regard to its physical senses and does not require food or water. The dragon can psionically observe a subject indefinitely and can end this effect and return to its own senses as an action.

Innate Spellcasting.

The dragons spellcasting ability is Charisma (save DC 15). It can innately cast the following spells, requiring no material components.

  • **3/Day Each:**comprehend languages, Detect Thoughts

Actions

Multiattack.

The dragon attacks once with its bite and twice with its claws.

Bite.

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) psychic damage.

Claws.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Discognitive Breath (Recharge 5–6).

The dragon unleashes psychic energy in a 30-foot cone. Each creature in that area makes a DC 15 Intelligence saving throw taking 49 (9d10) psychic damage on a failed save or half damage on a success.

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details