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Troglodyte A5E

CR 1/2 humanoid

Medium humanoid, chaotic evil


Armor Class
11
Hit Points
19 (3d8+6)
Speed
30 ft., swim 30 ft.

STR14 (+2)
DEX12 (+1)
CON14 (+2)
INT10 (+0)
WIS12 (+1)
CHA10 (+0)

Saving Throws
Skills
Stealth +3
Senses
darkvision 120 ft., passive Perception 11
Languages
Troglodyte
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Stench.

A non-troglodyte that starts its turn within 5 feet of the troglodyte makes a DC 12 Constitution saving throw. On a failure, the creature is poisoned until the start of its next turn. On a successful save, the creature is immune to a troglodytes Stench for 24 hours.

Sunlight Sensitivity.

While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Perception checks that rely on sight.

Actions

Multiattack.

The troglodyte attacks with its bite and its claws.

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage and the target makes a DC 12 Constitution saving throw. On a failure it is infected with Troglodyte Stench.

Claws.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Dart.

Melee Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 3 (1d6) poison damage.

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details