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Soldier A5E

CR 1/2 humanoid

Medium humanoid, chaotic evil


Armor Class
16
Hit Points
19 (3d8+6)
Speed
30 ft.

STR14 (+2)
DEX12 (+1)
CON14 (+2)
INT10 (+0)
WIS10 (+0)
CHA10 (+0)

Saving Throws
Strength +4, Constitution +4
Skills
Perception +2, Survival +2
Senses
passive Perception 12
Languages
any one
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Actions

Spear.

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage or 9 (2d6 + 2) piercing damage if within 5 feet of an ally that is not incapacitated.

Heavy Crossbow.

Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Bonus Actions

Tactical Movement.

Until the end of the soldiers turn, their Speed is halved and their movement doesnt provoke opportunity attacks.

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details