Skeleton Horde A5E
CR 4 undead
Large undead, chaotic evil
STR10 (+0)
DEX14 (+2)
CON14 (+2)
INT6 (-2)
WIS8 (-1)
CHA5 (-3)
Undead Nature.
A skeleton doesnt require air, sustenance, or sleep.
Actions
Shortsword.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 27 (5d6 + 10) piercing damage or half damage if the horde is bloodied.
Shortbow.
Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 27 (5d6 + 10) piercing damage or half damage if the horde is bloodied.
Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details